Game Anim : video game animation explained / Jonathan Cooper.
By: Cooper, Jonathan [author.]
Publisher: Boca Raton : CRC Press, Taylor and Francis Group, c2019Description: xxi, 255 pages : color illustrationsContent type: text Media type: computer Carrier type: online resourceISBN: 9781351602464; 9781351602457Other title: Game animatorSubject(s): Computer animation -- Vocational guidance | Video games -- Design -- Vocational guidanceAdditional physical formats: Print version:: Game AnimDDC classification: Grad 777.7023 LOC classification: TR897.7Summary: "Hints, tips, and best practices for creating video game animation learned from some of the largest and most successful video game productions in the world. This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best animation for beginners and professionals. Taking readers through a complete game project and featuring workable examples and interactive tutorial scenes, this book provides clear understanding of game animation fundamentals and explanations of the very latest in cutting edge technology and techniques to provide a holistic approach to the field of game animation"-- Provided by publisher.| Item type | Current location | Home library | Collection | Call number | Vol info | Status | Date due | Barcode | Item holds |
|---|---|---|---|---|---|---|---|---|---|
| CIRCULATION BOOK | GRADUATE LIBRARY | GRADUATE LIBRARY CIRCULATION SECTION | NON-FICTION | Grad 777.7023 C776 2019 (Browse shelf) | 10116 | Available | 10116 |
Includes index.
"Hints, tips, and best practices for creating video game animation learned from some of the largest and most successful video game productions in the world. This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best animation for beginners and professionals. Taking readers through a complete game project and featuring workable examples and interactive tutorial scenes, this book provides clear understanding of game animation fundamentals and explanations of the very latest in cutting edge technology and techniques to provide a holistic approach to the field of game animation"-- Provided by publisher.
Description based on print version record.

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