| 000 | 00721nam a22002297a 4500 | ||
|---|---|---|---|
| 999 |
_c412 _d412 |
||
| 005 | 20251027105638.0 | ||
| 008 | 230717b ||||| |||| 00| 0 eng d | ||
| 020 | _a978-0-367-15111-9 | ||
| 040 | _cNMSCST | ||
| 082 |
_aGrad 794.81525 _bG946 2020 |
||
| 100 | _aSteve Rabin | ||
| 245 |
_aGame AI Pro 360 : _bguide to movement and pathfinding / _cEdited by Rabin, Steve |
||
| 260 |
_aLondon : _bCRC Press, _cc2020. |
||
| 300 |
_axvii, 296 pages : _billustrations. |
||
| 500 | _aIncludes bibliography and index. | ||
| 650 | _aComputer games--Programming | ||
| 650 | _aVideo games--Design | ||
| 650 | _aComputer animation | ||
| 650 | _aArtificial intelligence | ||
| 650 | _aComputer games--Design | ||
| 942 |
_2ddc _cCIR |
||